Dreaming in the Real
Game Log: 9.12.99, Session 3
GM: Cort Odekirk
Characters in Attendance:
Lord Aaron [Andy]
Dalen [Kath]
Ambassador Lentaro Dojangi (Len) [Jeremy Z.]
Maladin [Jeremy F.]
When last we saw our intrepid adventurers ...
Lord Aaron and Dalen had been escorted out of the Tellurian Embassy by
Maladin. Lord Aaron offers to escort the Lady Ambassador Lentaro had
remained inside, and Inquisitor Theron had left the building through other
means than the front door.
The time is about 6:00 in the evening.
Lentaro has received a package from Telluria -- a care package from home
replete with chemical "glow" sticks that give light for 24 hours, and
pump-action needlers. Enclosed as well was a letter addressed to him
personally; a blank letter which only revealed its character when he rubbed
his hand (paw?) over the material.
Maladin returns to the Embassy, after escorting the others well away, and
Lentaro and he catch up on "old times".
Aaron pays a visit to Fiona's lab to review the information she has
collected on Fumaris' body. Afterwards he retires to his room for dinner
and sleep.
Dalen returns to the White Rose and let's Desra know that an appointment
with the Queen is scheduled for tomorrow. Desra spends most of the evening
perfecting Dalen's ensemble for the event. After the fluffing is done, she
talks with her foster-father, Merik, regarding who can be trusted at the
Castle. He says that Gerard is the only one he'd trust. Dalen mentions
that Vialle seems to be a good woman, in the best sense of the word; not
caught up in the scheming. Merik replies, "Well, she's not from around
here." Dalen sends a note to the Castle, requesting an interview with
Gerard for sometime after her discussion with Vialle. After that she
receives a note from Lord Aaron who requests a meeting. One is set up for
sometime after all the others.
Lentaro goes to the Castle in the evening for a meeting with an unknown (to
us) personage.
The night passes uneventfully. It's a beautiful morning! It's the NEXT
DAY!!
Lord Aaron wakes up with the sun and, shunning the idea of more fruit for
breakfast, heads out of the Castle to find sustenance in the city. Along
the way, he is waylaid by the Lady Klissera (she is sure persistent!). She
makes a cute little moue and says, "I heard you had left the Castle without
breakfast! I brought you some!" She hoists a picnic basket. "I have
sweet rolls," she titters. Succumbing to the idea of a pleasant breakfast
outdoors with a lovely woman who is wearing gauzy, translucent summer
clothing, he allows her to lead the way to a forested area away from the
city.
Dalen practices her sword work, and heads down to the common room for
breakfast. Listening to the gossip as she eats, she hears that something
has happened in the Golden Circle city of Helmwind -- something serious
enough that they sent an unannounced contingent to Amber. No one knows
what the problem is though.
Maladin spends the morning hunting for a good place to work out, and keeps
an eye out for Gerard.
Lentaro spends the morning setting up "business" for the Embassy. Later he
receives a Trump contact. It is Caine. Caine is wondering if Lentaro is
in Telluria, and just how the Tellurian Rebellion is going. The Ambassador
has to admit that he's still in Amber, and he really hasn't heard much
about the Rebellion recently. Caine asks him if the people he sent to
assist Lentaro didn't make it, and again Lentaro has to reluctantly admit
that they did, though he ran away from them. Caine looks less than pleased
by Lentaro's admission, but he says that it can't be helped now. Caine
gives Lentaro some information regarding the state of the Rebellion -- that
the splinter groups are, for the most part, incompetent. Whomever is
pulling the strings is very, very good. The Rebellion is also very well
stocked; most hard to get items being magically replicated. After this
update, Lentaro mentions Dalen's visions to Caine, and the Prince dismisses
them as the ramblings of a drunken woman. After Caine breaks contact,
Lentaro gets hold of one of his other "contacts" and they swap current
information.
At 11:30 a visibly disturbed Lord Aaron has lunch with Fiona. He relates
the story of his breakfast with the Lady Klissera. At the picnic site four
of the zombies (a la Fumaris) surrounded and captured him. A man in a
hooded cloak came forward and "analyzed" him. He was asked about which
patterns he had been initiated into -- broken Patterns, the primal Pattern,
elemental Patterns, etc. After the "search" was completed they
disappeared, leaving Aaron to go his way. The Lady Klissera was
brainwashed by them, and she was "blank" when Aaron left her. Fiona lets
Aaron know that Bleys has returned to the Castle. Aaron relaxes enough to
go to lunch with Fiona -- just no picnics, please.
Maladin has a meeting with Random -- Gerard attends. Random assigns
Maladin the job of checking out the problem in Helmwind, as an Military
Adjunct to the House of Amber. Maladin is to investigate what exactly
happened, and is to take with him one of the Family to provide the
appearance of concern, if nothing else. Lore or Aaron are suggested.
Random fills him in on the history of the area.
Dalen meets with Vialle for "refreshments". In the room is a man whom
Vialle introduces as Michael, a childhood friend of Dalen's who wished to
renew acquaintance. He hopes that Dalen will have time to speak with him,
as it would be pleasant to discuss old times. He makes his exit, and over
juice and tea Dalen tells Vialle about her visions, and the white disc she
carries. Vialle says that the disc isn't from this world and is very old.
The Queen also says that Dalen's visions come because she has a
sensitivity, a link, to whomever or whatever is sending them.
Lord Aaron very kindly asks his mother, Princess Florimel, if she would
mind putting together a small reception for the returning of Bleys that
evening? She accepts, and sends him a questionnaire of requirements he
wishes the evening to have.
Lentaro decides to have lunch in the city -- showing to the world at large
that he is still alive.
Later in the afternoon Lord Aaron receives a note from Dalen saying that
she is now free, and can meet at his convenience in the Castle. He
instructs the servant to show her to the library. They discuss certain
ramifications of the theory of the "warped" Pattern, and the source of the
visions. Dalen agrees to try to take Aaron to the place in her vision
where she saw the Pattern-thing destroy the countryside via a Hellride.
After that, she plans to track down the Hellrider she saw in her other
vision. They'll leave immediately after she goes back to the White Rose to
change ...
... make that, after the Reception for Bleys. Aaron sends a quick note to
the Rose, so that Dalen will know that departure is delayed -- but she's
invited to the Reception as his guest. To make his travel schedule even
more complex, Lord Aaron has been given the dubious pleasure of being named
to Maladin's entourage to Helmwind. Maladin drops by to let him know
they're leaving first thing in the morning. Joy and rapture.
Bleys shines like a star. You were expecting anything else at a party in
his honor? The reception itself is uneventful. Aaron introduces Dalen
around, and then chats with Bleys about a member from the Great House of
Cho. Maladin talks with Llewella for a bit, then sits with Random and
Vialle. Ambassador Lentaro chats to another Ambassador who tells him all
about the joys of typeset. Dalen spends the rest of her evening schmoozing
with various and sundry, then pays her respect so Bleys and Florimel, and
retires from the festivities early. Aaron leaves a little bit later.
Maladin notices that Aaron is leaving after Dalen, and he instructs a
servant to find out where he's gone. They've got a journey first thing in
the morning, and Maladin doesn't want Aaron bollixing it up.
Aaron and Dalen begin their journey. As they walk their horses out towards
the edges of the city, Dalen gets that "spacey" look again ... then she
screams. When she comes around to present location, she tells Aaron that
she doesn't want to talk about it now. He shrugs with an air of "no sense
in arguing," and they head off. As they're nearing the place of her first
vision -- a countryside destroyed by a "Pattern-like" thing, she begins to
feel waves of resistance, like trying to wade through mud. As she pushes
forward, it becomes a palpable thrumming -- she can almost make her
destination, but it's just out of reach. Always just out of reach. The
thrumming seems to come from the east and west ... perhaps. Aaron can't
feel what she's describing at all. To him there's just nothing different
there. They give up and turn to ride toward the man of Dalen's other
vision -- a fair-haired, determined man on a Hellride. The results are the
same. No matter how hard she pushes in the ride, she can't reach him.
Meanwhile, it's now morning. Maladin and his entourage are in the
courtyard ... waiting for Aaron to show up. Come an hour later ... they're
all still waiting. Maladin is not in a good mood about this development
for his mission.
Aaron realizes that he and Dalen are near Helmwind, and he decides that it
would be best to ride towards where Maladin and the entourage are
supposedly heading. Maladin is done with waiting on Aaron, and decides to
join up with him wherever he's at. Maladin arrives at Aaron and Dalen's
present location in the blink of an eye, dragging his now-freaked entourage
behind him. Aaron and Dalen gawk at Maladin's instantaneous arrival, as no
one has ever seen anything like that before in living memory. Maladin and
Aaron give each other the "courtly snubbery", and they decide to head to
the appointed locale in Helmwind.
Dalen disappears from sight, much the same way that Maladin arrived. He
disappears immediately afterwards, leaving Aaron in charge of the
contingent of nervous diplomats. Aaron is most put out now, and tells the
entourage to head towards the capital ... assuming that someone will catch
up with them eventually, and not really caring at this point if anyone ever
does. It's Maladin's looksee after all. Aaron returns to Amber via a
Trump connection with Bleys.
Meanwhile Dalen has entered the stream she felt earlier, and images flash
past her quicker than the eye can register. She eventually tries to exit
the stream, and tumbles onto solid ground -- luckily getting thrown from
her horse as it rolls over itself. Maladin arrives in time to grab her
before much damage is done. He puts down the horse, gives Dalen the evil
eye and says, "You don't have the first idea of what you're doing, do
you?" She admits that she doesn't and proceeds to rather snappishly ask
for enlightenment. He says he'll explain it after his mission, and she
says she'll tag along. The two of them rejoin the entourage and continue
on at a walk.
Aaron, still back at the castle, tells Random of the developments so far --
especially pertaining to Maladin's ability to "ZIP*ZIP*ZING-ing". Random
is most interested and suggests that Fiona be made aware of this power.
For now though, he asks Aaron to return to Helmwind so the entourage has
some sort of leadership. He returns instead to the location he asked the
entourage to aim towards, and finds that his destination has been
completely razed -- burned out, similar to what he's seen in war
campaigns. He decides to spend the night in the ruins.
NEXT DAY!!
Aaron wakes, and notices that a nearby forest is on fire. He Pattern-walks
to the location of Maladin, and they all continue towards the area of the
forest fire. Aaron Pattern-shapes the forest, keeping the fire from
spreading to where the party is, though the forest itself and the ones
around it are pretty much completely toasted. They continue their journey
to the nearest town -- it also has been decimated. As far as they can tell
people were herded into buildings, then locked inside while the structures
were torched. Stone walls were toppled by what appears to be something
similar to mortar fire. Maladin and his people search the ruins, and Dalen
just wanders the area. Aaron quickly falls asleep, as his earlier Pattern
work has worn him out.
Later in the evening everyone is woken by a large fireball landing dead
center in the camp. Another fireball scatters the horses (those that
hadn't already been fried, that is), and sends the rest of the group in
different directions. Aaron brings up a Pattern-shield to deflect and
defend the fireballs. He volleys one right back to the source and can feel
the impact when it arrives. Maladin ZIP*ZIP*ZINGS to the source of the
attack, and captures the person writhing on the ground. Dalen has
disappeared.
Maladin contacts Random through Trump, and brings him up to date on what is
going on in Helmwind. He tries to send the captive to Random through the
Trump, only to have the person burst into flame and turn immediately to ash
on contact. He closes contact with the King, and then feels someone
entering the "stream" smoothly, and someone entering the "stream"
clumsily. He enters it himself and follows whomever it is he's following.
Dalen is trying to follow someone in the stream, only to realize that she
can't locate them at all -- they could be anywhere. She's moving
incredibly fast, and begins to sense that something really large is
approaching (or she's approaching something really large). She doesn't
stop in time, and SLAMS hard into something ... blacks out. When she
comes-to she finds herself in some sort of demonic holding pen in the
fringes of the Courts of Chaos at the edge of the Abyss. The person
(Thing? Demon?) tending the area hauls Dalen up, comments on how ugly
they're making them in Amber, and tosses her over his (its?) shoulder and
starts taking her to the Courts. Maladin catches up, and claims Dalen as
his property. The demon happily tosses her over, glad to be relieved of
the bother. Maladin and she head back to Amber -- a trip of two days.
THE DAY AFTER THE NEXT ONE!
Aaron has been back since the night of the fireballs. He's reported
everything to Random and Fiona. With a certain amount of malice
aforethought he Trumps the newly returned Maladin, who ignores the call --
Aaron Trumps harder -- and again harder. Maladin is left lying on the
corridor floor in the fetal position. Aaron smirks a little and puts away
the Trump. He then sends a rather haughty, snotty note to Dalen at the
Rose, despite the fact that she sent him a note immediately upon returning
to Amber. He then spends the rest of the day luxuriating in doing nothing.
Random asks to speak with Maladin. The King grills Maladin on the
occurrences of the last few days, especially the envoy's ability to
ZIP*ZIP*ZING. Maladin demurs a bit, but in the end agrees to speak with
Fiona in the near future regarding his ability.
Maladin sets up an appointment with Dalen for tomorrow in the afternoon.
Dalen sets up an appointment with Michael for tomorrow in the evening, for
dinner, as he says he has information she would find interesting.
Dalen also asks Lore for a few hours of his time, and he comes calling at
the Rose later that evening. She asks him to draw a picture of the
Hellrider she saw in one of her visions. He says, rather archly, that he
can do so, but it would make for a much clearer picture if he could take
the likeness directly from her mind. That's a definite NO for Dalen. Lore
expresses his inability to create a Trump from a mere recitation of
likeness, but he agrees to draw a regular "portrait" of the person as she
describes him. If Lore recognizes the person, he doesn't cop to it.
NEXT DAY!!
Aaron breakfasts with Fiona, and they discuss the different Pattern types
-- specifically elemental Patterns, which Fiona debunks as a theory long
dismissed. Afterwards he heads to one of the workshops in the castle to
learn a specific Pattern-shield.
Lentaro is learning ballroom dancing and continues tending to Embassy
"business".
Maladin meets with Fiona later in the morning and, at her insistence, takes
her for a quick jaunt to Flora's shadow (and he thinks about dumping her
there, but changes his mind). She thanks him for the tour, and he bows out
politely.
Dalen and Maladin have a chat and disappear for a while (again!).
NEXT DAY!!
Towards the evening, Maladin receives a Trump call from Random. It seems
that Aaron has gone missing, and his Highness wishes to know if Maladin has
seen him. Dalen and he conclude their discussion and Maladin attempts to
Trump Aaron, and makes a connection. Aaron looks beat, and has been
recovering in Prince Benedict's shadow. It seems that Aaron, during the
course of his investigations into certain of the Pattern variations, and
was looking at the Pattern-signature from Fumaris' body. He summoned the
Pattern as a shield, and tried to raise the altered Pattern as well. He
could do one or the other, but not both, so Aaron released the primal
Pattern and focused on the altered one. After a while he realized that he
felt hot and a trifle weak. He releases the altered Pattern and brings up
the primal Pattern, and begins to feel better. Thinking that he can
control it, he once again concentrates on the altered Pattern. After a
while, he feels warm and weak -- and lets go of the Pattern, or ties to.
It's staying with him. He grows weaker and hotter, and realizes that he's
close to collapsing. Fumbling for his Trumps, he finds one (Benedicts) and
tries for a connection. Benedict replies and takes him in -- dismissing
(somehow) the connection between Aaron and the altered Pattern.
Maladin brings Aaron through, and he and Dalen take the exhausted Lord back
to Castle Amber. He mother descends upon him with much cooing, chastising
and pampering. Dalen calls for the servants and supplies requested by
Princess Florimel and heads out of the castle on her way back to the Rose.
Maladin attends Aaron until he also is shooed out of the room by Florimel.
Lentaro has been snuggly situated in the Tellurian Embassy.
To be continued on September 26th, at 2:00 ...
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