"Those of us who remain will gather atop the hill at midnight. We will
bring kindling and we will co-operate in the building of a big fire. It
will serve as illumination, and into it will be cast all the bones,
herbs, and other ingredients we have been preparing all month to give
ourselves an edge and to confound our enemies...Forces will wrestle
within it...Then we will position ourselves in an arc before the thing
our divinations have shown us to be the Gateway...The openers and their
friends stand at one end of the arc, the closers at the other. All will
have bought tools they intend to employ. Some of these are neutral, such
as the ring, the pentacle, the icon, to take their character, -- of
opening, or closing -- from the hands of those who wield them; others --
the two wands, one for opening, one for closing -- will naturally be held
by those of these persuasions....The forces of the neutral objects will
support the side for which they are employed, which makes the outcome
sound like a simple mathematical affair. But it isn't. The strength of
the individual counts for much; and these affairs seem to generate a
strange byplay as well, which contributes to the overall dispositions of
power. And then there is experience. Theoretically, everything should
be conducted at a metaphysical level, but this is seldom really the
case...We tend to retain our positions in the arc once the ceremony has
begun, and sometimes things happen to players during its course...Psychic
attacks may be shot back and forth. Disasters may follow. Players may
fall, or go mad, catch fire, be transformed....Eventually....the matter
will be decided...
This site is dedicated to a playtest PBEM game of "A Night in the Lonesome
October", which is based off the book of the same name by Roger Zelazny.
The game incorporates a variant of the Amber Diceless system, and was
written by Australia's own Timothy Ferguson.
"Bad things happen to the losers."
-Snuff, A Night in the Lonesome October
The premise of the story is basically characters from classic horror
novels and movies come together when the conditions are right, to attempt
to summon, or prevent the summoning of, the Elder Gods of Lovecraft fame.
In the book, Jack the Ripper was the main protagonist, and the story was
told from the perspective of his dog. In this game, rather than Victorian
England, it will be set in modern day Twin Peaks, Washington, to add a new
level of weirdness to the whole game.